@startuml
sprite $burger [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000011110000000000000000000000
0000000000000000048BDFFFFFFDB8400000000000000000
0000000000000029EFFFFFFFFFFFFFFE9200000000000000
0000000000001AFFFFFFFFFFFFFFFFFFFF91000000000000
000000000005EFFFFFFFFFFFFFFFFFFFFFFE500000000000
00000000008FFFFFFFFFFFE11EFFFFFFFFFFF80000000000
0000000008FFFFFFFFFFFFB00BFFFFFFFFFFFF8000000000
000000006FFFDBFFFFFFFFF88FFFFFFFFFBDFFF600000000
00000003FFFE00AFFFFFFFFFFFFFFFFFF900EFFF20000000
0000000DFFFE00AFFFFFFFFFFFFFFFFFFA00EFFFD0000000
0000006FFFFFDBFFFFFFFFFFFFFFFFFFFFBDFFFFF6000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD200000
000000012222222222222222222222222222222210000000
000000000000000000000000000000000000000000000000
000000023333333333333333333333333333333320000000
000006EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE700000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000
0001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000
000003BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEB300000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000001555555555555555555555555555555555555100000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
0000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD2000000
000000006ACCCCCCCCCCCCCCCCCCCCCCCCCCCCA500000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BURGER(_alias) ENTITY(rectangle,black,burger,_alias,FA6 BURGER)
!define FA6_BURGER(_alias, _label) ENTITY(rectangle,black,burger,_label, _alias,FA6 BURGER)
!define FA6_BURGER(_alias, _label, _shape) ENTITY(_shape,black,burger,_label, _alias,FA6 BURGER)
!define FA6_BURGER(_alias, _label, _shape, _color) ENTITY(_shape,_color,burger,_label, _alias,FA6 BURGER)
skinparam folderBackgroundColor<<FA6 BURGER>> White
@enduml